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Follow an SVG path — outputs x, y, angle from pre-sampled LUT
Type alongPathComputeCategory pathsContext domDynamic ports noCompound no
Inputs
| Port | Type | Description |
|---|---|---|
progress | float | Progress |
Outputs
| Port | Type | Description |
|---|---|---|
x | float | X |
y | float | Y |
angle | float | Angle |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
pathSelector | string | "" | Path Element |
sampleCount | int | 100 | Samples min 10; max 1000; step 10 |
distributeByIndex | bool | false | Distribute by Index |
Envelope
Use alongPathCompute as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-paths/