Help guide

Bone Transform node

Updated June 21, 2026

Bone Transform node

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Per-bone override-apply node — reads rest scalars from sibling restPoseBone, applies override/additive/constraintXform, outputs post-override world matrix

Type boneTransformCategory skeletonContext canvasDynamic ports noCompound no

Inputs

PortTypeDescription
parentWorldMatrixanyParent World Matrix
restXfloatRest X
restYfloatRest Y
restRotationfloatRest Rotation
restScaleXfloatRest Scale X
restScaleYfloatRest Scale Y
constraintXformanyConstraint Override
constraintMaskfloatConstraint Mask
overrideXfloatOverride X
overrideYfloatOverride Y
overrideRotationfloatOverride Rotation
overrideScaleXfloatOverride Scale X
overrideScaleYfloatOverride Scale Y
overrideWorldXfloatOverride World X
overrideWorldYfloatOverride World Y
overrideWorldRotationfloatOverride World Rotation
overrideWorldScaleXfloatOverride World Scale X
overrideWorldScaleYfloatOverride World Scale Y
additiveXfloatAdditive X
additiveYfloatAdditive Y
additiveRotationfloatAdditive Rotation
additiveScaleXfloatAdditive Scale X
additiveScaleYfloatAdditive Scale Y

Outputs

PortTypeDescription
worldMatrixanyWorld Matrix
localMatrixanyLocal Matrix
xfloatLocal X
yfloatLocal Y
rotationfloatLocal Rotation
scaleXfloatLocal Scale X
scaleYfloatLocal Scale Y
worldXfloatWorld X
worldYfloatWorld Y
worldRotationfloatWorld Rotation
worldScaleXfloatWorld Scale X
worldScaleYfloatWorld Scale Y

Parameters

ParameterTypeDefaultDescription
---No configurable parameters.

Envelope

Use boneTransform as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-skeleton/

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Sunny Arora

Written by

Sunny Arora

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