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Mouse-to-element-rect proximity. Outputs 0 (far) to 1 (touching) with falloff.
Type distanceCategory inputsContext sharedDynamic ports noCompound no
Inputs
| Port | Type | Description |
|---|---|---|
| - | - | No ports declared. |
Outputs
| Port | Type | Description |
|---|---|---|
proximity | float | Proximity |
rawDistance | float | Raw Distance |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
selector | string | "" | Selector |
maxDistance | float | 150 | Max Distance min 0; step 10 |
falloff | string | "linear" | Falloff |
invert | bool | true | Invert |
smooth | float | 0 | Smoothing min 0; max 1; step 0.05 |
Envelope
Use distance as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-inputs/