Help guide

Glitch Compute node

Updated June 21, 2026

Glitch Compute node

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Stateful random glitch — outputs offset, skew, and opacity

Type glitchComputeCategory effectsContext domDynamic ports noCompound no

Inputs

PortTypeDescription
intensityfloatIntensity

Outputs

PortTypeDescription
offsetXfloatOffset X
offsetYfloatOffset Y
skewXfloatSkew X
opacityfloatOpacity

Parameters

ParameterTypeDefaultDescription
maxOffsetfloat20Max Offset (px) min 0; max 200; step 1
maxSkewfloat10Max Skew (deg) min 0; max 45; step 1
intervalfloat3000Interval (ms) min 100; max 10000; step 100
glitchDurationfloat150Duration (ms) min 10; max 1000; step 10
seedint42Seed min 0; max 99999; step 1

Envelope

Use glitchCompute as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-effects/

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Sunny Arora

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Sunny Arora

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