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Per-chain IK solver. Pure array-based FABRIK on AttributeBundle data.
Type ikSolveCategory skeletonContext canvasDynamic ports noCompound no
Inputs
| Port | Type | Description |
|---|---|---|
bonePoses | attributes | Bone Poses |
targetPosition | vec2 | Target Position |
weight | float | Weight |
Outputs
| Port | Type | Description |
|---|---|---|
bonePoses | attributes | Bone Poses |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
skeletonId | objectPicker | "" | Skeleton |
startBone | bonePicker | "" | Start Bone |
endBone | bonePicker | "" | End Bone |
bendDirection | int | 0 | Bend Direction min -1; max 1 |
iterations | int | 10 | Iterations min 1; max 50 |
tolerance | float | 0.5 | Tolerance min 0.01; max 10; step 0.1 |
Envelope
Use ikSolve as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-skeleton/