Help guide

IK Target node

Updated June 21, 2026

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Boundary node — bridges scene-object position into IK solve target port.

Type ikTargetCategory skeletonContext canvasDynamic ports noCompound no

Inputs

PortTypeDescription
positionvec2Position

Outputs

PortTypeDescription
targetPositionvec2Target Position

Parameters

ParameterTypeDefaultDescription
targetObjectIdobjectPicker""Target Object

Envelope

Use ikTarget as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-skeleton/

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Sunny Arora

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Sunny Arora

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