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Interpolate an SVG path element from its current d attribute toward a target d, driven by a 0..1 progress input. One authoring node replaces the canonical chain `domAttributeRead(d) → morphCompute(fromPath ← read, toPath) → domPoseWrite(d)` that every SVG morph repeats. Compound: expanded into those 3 primitives at load time — no runtime class.
Inputs
| Port | Type | Description |
|---|---|---|
progress | float | Progress |
Outputs
| Port | Type | Description |
|---|---|---|
| - | - | No ports declared. |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
selector | elementSelector | "" | Target Selector |
toPath | string | "" | Target Path (d) |
Envelope
Use morphPathAnimation as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-paths/