Help guide

Rest Pose Bone node

Updated June 21, 2026

Rest Pose Bone node

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Per-bone pure-FK node — reads pose at boneIndex, computes pre-override world matrix from parent. Paired with boneTransform.

Type restPoseBoneCategory skeletonContext sharedDynamic ports noCompound no

Inputs

PortTypeDescription
parentWorldMatrixanyParent Rest World Matrix
poseattributesPose

Outputs

PortTypeDescription
restWorldMatrixanyRest World Matrix
restLocalMatrixanyRest Local Matrix
restXfloatRest X
restYfloatRest Y
restRotationfloatRest Rotation
restScaleXfloatRest Scale X
restScaleYfloatRest Scale Y

Parameters

ParameterTypeDefaultDescription
---No configurable parameters.

Envelope

Use restPoseBone as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-skeleton/

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Sunny Arora

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Sunny Arora

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