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Authoring node for one renderable canvas object — rectangle, ellipse, path, image, text, etc. params carry the visual definition (type, transform fields, fill / stroke, properties bag). Phase 01a expansion pushes this into the canvas objects array so Phase 06 derives the matching sceneTransform exactly as for legacy-shape input. Use instead of writing the objects array inline.
Inputs
| Port | Type | Description |
|---|---|---|
| - | - | No ports declared. |
Outputs
| Port | Type | Description |
|---|---|---|
| - | - | No ports declared. |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
objectId | string | "" | Object Id |
name | string | "" | Name |
type | string | "rectangle" | Shape Type |
parentId | string | - | Parent Id |
Envelope
Use sceneObject as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-boundary/