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Per-character scramble effect — outputs original or random character. Convention: progress=1 fully scrambled, progress=0 fully revealed; per-char threshold derived from index/count so leftmost char reveals first. F336 adds `speed` (cycle-rate multiplier on the 16Hz baseline flicker) and `revealDelay` (hold-on-scramble fraction at the high-progress end before any chars resolve). `charset` accepts preset names (`upperCase`, `lowerCase`, `upperAndLowerCase`, `01`, `symbols`) or any literal string.
Inputs
| Port | Type | Description |
|---|---|---|
progress | float | Progress |
Outputs
| Port | Type | Description |
|---|---|---|
text | string | Text |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
originalText | string | "" | Original Text |
charset | string | - | Character Set |
speed | float | 1 | Cycle Speed min 0; step 0.1 |
revealDelay | float | 0 | Reveal Delay (0..1) min 0; max 0.999; step 0.05 |
Envelope
Use scrambleCompute as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-text/