Help guide

Scramble Compute node

Updated June 21, 2026

Scramble Compute node

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Per-character scramble effect — outputs original or random character. Convention: progress=1 fully scrambled, progress=0 fully revealed; per-char threshold derived from index/count so leftmost char reveals first. F336 adds `speed` (cycle-rate multiplier on the 16Hz baseline flicker) and `revealDelay` (hold-on-scramble fraction at the high-progress end before any chars resolve). `charset` accepts preset names (`upperCase`, `lowerCase`, `upperAndLowerCase`, `01`, `symbols`) or any literal string.

Type scrambleComputeCategory textContext domDynamic ports noCompound no

Inputs

PortTypeDescription
progressfloatProgress

Outputs

PortTypeDescription
textstringText

Parameters

ParameterTypeDefaultDescription
originalTextstring""Original Text
charsetstring-Character Set
speedfloat1Cycle Speed min 0; step 0.1
revealDelayfloat0Reveal Delay (0..1) min 0; max 0.999; step 0.05

Envelope

Use scrambleCompute as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-text/

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Sunny Arora

Written by

Sunny Arora

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