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Per-character blur/glow/shadow via the F260 port contract. Writes piece.outputs.blur/glow/shadow.set(v) per character using the perCharProgress stagger + reveal mode. The `effect` param selects which port to write.
Inputs
| Port | Type | Description |
|---|---|---|
progress | float | Progress |
stagger | float | Stagger |
from | float | From |
to | float | To |
seed | float | Seed |
color | string | Color |
offsetX | float | Offset X |
offsetY | float | Offset Y |
alpha | float | Alpha |
outerStrength | float | Outer Strength |
innerStrength | float | Inner Strength |
Outputs
| Port | Type | Description |
|---|---|---|
| - | - | No ports declared. |
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
textId | objectPicker | "" | Text Object |
mode | enum | "linear" | Reveal Mode options linear, center-out, edges-in, random |
effect | enum | "blur" | Effect options blur, glow, shadow |
Envelope
Use textEffectApply as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.
Generated source
Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-text/