Help guide

Text Effect Apply node

Updated June 21, 2026

Text Effect Apply node

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Per-character blur/glow/shadow via the F260 port contract. Writes piece.outputs.blur/glow/shadow.set(v) per character using the perCharProgress stagger + reveal mode. The `effect` param selects which port to write.

Type textEffectApplyCategory textContext canvasDynamic ports noCompound no

Inputs

PortTypeDescription
progressfloatProgress
staggerfloatStagger
fromfloatFrom
tofloatTo
seedfloatSeed
colorstringColor
offsetXfloatOffset X
offsetYfloatOffset Y
alphafloatAlpha
outerStrengthfloatOuter Strength
innerStrengthfloatInner Strength

Outputs

PortTypeDescription
--No ports declared.

Parameters

ParameterTypeDefaultDescription
textIdobjectPicker""Text Object
modeenum"linear"Reveal Mode options linear, center-out, edges-in, random
effectenum"blur"Effect options blur, glow, shadow

Envelope

Use textEffectApply as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-text/

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Sunny Arora

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Sunny Arora

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