Particle Emitter node

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Particle system — emit, advance, kill. Outputs per-particle data as AttributeBundle.

Type particleEmitterCategory effectsContext canvasDynamic ports noCompound no

Inputs

PortTypeDescription
deltaTimefloatDelta Time
emitRatefloatEmit Rate
gravityvec2Gravity
initialVelocityvec2Initial Velocity
lifetimefloatLifetime
maxParticlesfloatMax Particles
particleSizefloatParticle Size

Outputs

PortTypeDescription
particlesattributesParticles
activeCountfloatActive Count

Parameters

ParameterTypeDefaultDescription
emitterXfloat0Emitter X step 1
emitterYfloat0Emitter Y step 1
spreadfloat0.785Spread (rad) min 0; max 6.28; step 0.1
seedint0Seed min 0

Envelope

Use particleEmitter as the node type inside a graph node envelope. Add id, optional params, optional connections, and optional activeWhen based on the guide context.

Generated source

Registry faster-motion-docs/node-registry.jsonCategory page /help/faster-motion/faster-motion-node-category-effects/

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